feat(ui): support multi-person skeleton drawing

This commit is contained in:
gameloader 2025-06-30 19:44:34 +08:00
parent 389a7fd16b
commit 12d9c59a53

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@ -12,12 +12,14 @@ from audio_player import AudioPlayer
from pose_analyzer import PoseSimilarityAnalyzer
from config import REALSENSE_AVAILABLE
def draw_skeleton_with_similarity(img, keypoints, scores, joint_similarities=None, openpose_skeleton=True, kpt_thr=0.43, line_width=1):
def draw_skeleton_with_similarity(img, keypoints, scores, joint_similarities=None, openpose_skeleton=True, kpt_thr=0.43, line_width=2):
"""
自定义骨骼绘制函数根据关节相似度设置颜色
相似度 > 90: 绿色
相似度 80-90: 黄色
相似度 < 80: 红色
支持多人检测将绘制所有检测到的人体骨骼
"""
if keypoints is None or len(keypoints) == 0:
return img
@ -40,8 +42,16 @@ def draw_skeleton_with_similarity(img, keypoints, scores, joint_similarities=Non
# 骨骼的默认颜色
default_color = (0, 255, 255) # 黄色
person_kpts = keypoints[0] if len(keypoints.shape) > 2 else keypoints
person_scores = scores[0] if len(scores.shape) > 1 else scores
# 确保keypoints和scores的形状正确处理多人情况
if len(keypoints.shape) == 2:
keypoints = keypoints[None, :, :]
scores = scores[None, :, :]
# 遍历所有人
num_instances = keypoints.shape[0]
for person_idx in range(num_instances):
person_kpts = keypoints[person_idx]
person_scores = scores[person_idx]
# 绘制骨骼
for limb_id, limb in enumerate(skeleton):